Wednesday, 25 November 2015

Texturing the X-Wing, Part 1

 At first I tried using UVW mapping to attempt texturing, this proved to be extremely difficult and because of the i resorted to texturing different polygons with basic colours to achieve almost the same effect. I am happy with the outcome but feel it could definitely be more detailed and this could be achieved with the UVW mapping.


I used the material slate editor to create my colour materials, 


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