Monday, 30 November 2015

Texturing the Tie Interceptor & Slave I

For the tie interceptor and Slave I. I
used the same method as the X-Wing and used architectural metal materials and and and coloured specific polygons. I also did the same thing as the X-wing with the engines and the glowing architectural material.


I am happy with the result although like before much more detail is needed especially with the Slave I. This would be achievable by using UVW maps.

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