Wednesday, 11 November 2015

Creating the Slave I, Part 1

Much like the X-Wing model I have not taken many screen shots of the development of this model.
I started with the main body i made this from a cylinder and manipulating the vertices and the edges. As can be seen below to make the top part i just kept extruding the polygon and rotating it into place. I am unsure as to whether this is the best method for polygon efficiency but as far as i am aware this is using very few polygons and will work towards the efficiency of the model.



Below is the start of the modeling of the wheel arch like objects over the wings on the model, unfortunately this is the only screenshot i have of this process along with a picture of the final result.



This was also made with vertex and edge manipulation.

I am pleased with the end result of this, I feel like there may have been an easier way of achieving this but this method has worked just fine.

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