This one is a fairly small update, I have added the trim for the wing of the interceptor.
Using the same method as the wings i created boxes and manipulated and rotated them to fit the angles for the wing and then deleted the polygons between the boxes and collapsed the vertexes to make it one shape. I positioned the boxes to go through the wing to account for the trim on the other side, this should help to keep the polygon and object count low. I also created the hexagon shape for the middle of the wing using the shapes tool for a hexagon and using the extrude modifier and changing it to an editable mesh to manipulate it.
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