3D Modelling and Animation

This blog is to document my progress in learning different techniques with "3D Studio Max" and the creation of 3 Star Wars models created in "3D Studio Max" and a 30 second animation using those models.

Thursday, 22 October 2015

Tool Test: Polygon Inset and Extrude

This tool will be extremely useful when creating long objects that change size.



Also using a minus number in the extrusion tool will provide an indent instead.


Posted by Unknown at 15:43
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

No comments:

Post a Comment

Newer Post Older Post Home
Subscribe to: Post Comments (Atom)

About Me

Unknown
View my complete profile

Blog Archive

  • ▼  2015 (39)
    • ►  December (5)
    • ►  November (15)
    • ▼  October (19)
      • Creating the Tie Interceptor, Part 2
      • Tool Test: Bend
      • Creating the Tie Interceptor, Part 1
      • Concorde, Part 2
      • Concorde, Part 1
      • Tool Test: Lathe
      • Colleague Blog Review 1
      • Tool Test: Polygon Inset and Extrude
      • Tool Test: Creating and Extruding a Spline
      • Star Wars Battlefront Beta
      • Tool Test: Alignment
      • Low Poly House
      • Tool Test: Boolean
      • Its Wheely Good...
      • Storyboard
      • Tool Test: Chamfer
      • Mood Board
      • The Look and Feel of the Animation
      • Basic Story, Rough Draft
Awesome Inc. theme. Powered by Blogger.